Expand the Gather System

Locklear
2866
one brit too many
Posts
111
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United States of America
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24 July 2012
27 January 2016 - 17:18 EST
#31
One small critique for gather system is not have the leave button under the join after you join. Accidental spam clicking join when every second counts can result in getting a leaver cooldown :x
medi0crates
6543
something funny
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21
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United States of America
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7 December 2014
7 February 2016 - 21:34 EST
#32
Tinki says
It can brings new players but again, ns2 players with 1k hours don't even know what or how gather works.

*Did the new dev team contact you ? Would love to see the ENSL and uwe working together for this.

Sephy says
I didn't receive any messages from them regarding the "Gather". Currently we're still developing our projects. In addition to our todo list, i'm also working on Steam OpenID, but nothing more to announce so don't waste your time asking and please wait ^^.


Not sure what either of you mean except Steam OpenID, which is nice.

Still think my idea is better than what you're planning on doing with 7v7 casual.
medi0crates
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something funny
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13 February 2016 - 21:34 EST
#33
The more new players you bring into the gather system, the more old players you push out unless you specifically make room for them.
Sardine
5431
California Burrito
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68
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British Indian Ocean Territory
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1 May 2013
14 February 2016 - 02:58 EST
#34
this sounds like the job for an 8v8 gather system
lebra
4566
REFORMED
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141
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no., Iceland
Joined
17 January 2013
14 February 2016 - 06:40 EST
#35
Sardine says
this sounds like the job for an 8v8 gather system

you'll get same results in a pub.
medi0crates
6543
something funny
Posts
21
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United States of America
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17 February 2016 - 15:06 EST
#36
Sardine says
this sounds like the job for an 8v8 gather system

Or like, division of skill levels in gathers...

I guess having 1 shit gather and 1 invite only gather is fine too.
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